Flash- Eyeballs

Modified: 

Assignment #7 – Flash Animation Exercise 1: Eyeballs

Students learn the basic tools and use of Flash timeline, frames, key frames, and tweens to create a 120 frame (10 second) animation. The animation must have 4 layers (Head, Eye Sockets, Eyeballs, and Ball), and use tweens to create synchronized animation that has the eyeballs following the motion of the ball around the screen canvas.

Students who finish early, are challenged to add additional layers, objects, backgrounds and animation to their exercise. Images can also be brought in from the web using this process: JPG images found on the web should be in approximate size to the canvas, opened in Photoshop, manipulated if necessary, backgrounds masked, and then the remaining areas other than the image made transparent. The file must be saved as a PNG, then Imported to the Library in the Flash file, a new layer created for it, then dragged from the library, and finally sized and positioned on the canvas to work with the rest of the design. Files are saved as native Flash files and exported as .mov files when completed.

Reflection: In this assignment, I had to use Adobe Flash to create an eyeball presentation.  I created a new project, changed the seconds to 12 frames, and picked out my background color.  I made sure the project was 120 frames long.  I then started naming my layers.  After that, I drew the ball, head, eyeballs, and sockets with the oval tool.  I then made timeline into classic tween so I could make the ball move.  I moved the ball in certain positions at random times.  I then went back and made my eyeballs follow the ball at the same random times.  I thought my character looked a little dull, so i decided to add hair, eyelashes, and lips with the brush tool.  For the lips, I also used the subselection tool.  I think I did a good job on this assignment.