Flash
Description – Students learn the basic tools and use of Flash timeline, frames, key frames, and tweens to create a 120 frame (10 second) animation. The animation must have 4 layers (Head, Eye Sockets, Eyeballs, and Ball), and use tweens to create synchronized animation that has the eyeballls following the motion of the ball around the screen canvas.
Students who finish early, are challenged to add additional layers, objects, backgrounds and animation to their exercise. Images can also be brought in from the web using this process: JPG images found on the web should be in approximate size to the canvas, opened in Photoshop, manipulated if necessary, backgrounds masked, and then the remaining areas other than the image made transparent. The file must be saved as a PNG, then Imported to the Library in the Flash file, a new layer created for it, then dragged from the library, and finally sized and positioned on the canvas to work with the rest of the design. Files are saved as native Flash files and exported as .mov files when completed.
Reflection – I had fun doing this project and had fun. It took me a little longer than most and would have been easier if I had know how to use key frames.
Description –
Students learn the basic tools and use of Flash timeline, frames, key frames, and tweens to create a 120 frame (10 second) animation. The animation must have at least 5 layers (1 layer for each ball, and a layer for an object that will appear, spin and disappear, the show up again at the very end), and use tweens to create synchronized animation that has 4 different colored balls or objects positioned in the 4 corners of the canvas that close to the center either individually or at the same time, then pause and split back out to the original 4 corners position. When the balls split away at the end, an object will appear, spin, disappear, and show up again at the end.
Students who finish early, are challenged to add additional layers, objects, backgrounds and animation to their exercise. Images can also be brought in from the web using this process: JPG images found on the web should be in approximate size to the canvas, opened in Photoshop, manipulated if necessary, backgrounds masked, and then the remaining areas other than the image made transparent. The file must be saved as a PNG, then Imported to the Library in the Flash file, a new layer created for it, then dragged from the library, and finally sized and positioned on the canvas to work with the rest of the design. Files are saved as native Flash files and exported as .mov files when completed.
Reflection – In this fun project, I manually made every ball move. It was a lot of work. I had a lot of fun doing this project though. Ms. Leslie let me add to my project and make it longer.
Description- This is my final flash project. It is 12 fps and about 22 sec. long. I used pre made sound effects and music.
Just the Animation – Final Project Update
Finished!
https://vimeo.com/89044636
Reflection- I had a lot of fun doing this project and learned how to put in sound by myself because the TA I asked didn’t know how. I cut out all the pictures and made the background myself. I imported the sound effects separately so I could line them up better and used a premised garage band song for music.